About US
Who We Are
Rare Castle is an indie video game developer that began as a simple idea in 2018—a dream that gradually began to take shape in the physical world. Currently run by a humble solo indie developer and the luminary dreamerweaver of the castle and guardians of the gateways, I’ve spent the past few years refining my vision and building the foundation for something truly meaningful, launching the website in 2021 as side project to my full-time job. In 2023, I took the next step, diving into the development of my first game—an experience shaped by a love for storytelling, cinematic worlds, and the immersive power of games.
I am passionate about creating meaningful, story-driven experiences that leave a lasting impression. Every aspect of the game I make is carefully crafted, where each scene invites reflection and emotional connection. My aim is to spark curiosity and guide players toward healing and self-discovery.
At Rare Castle, I’m especially drawn to the mystery and thriller genres, exploring the unknown with a sense of peaceful wonder. I want to create games that are thrilling yet thoughtful, where every twist leads to deeper understanding and personal growth.
The journey is just beginning. While I’m still building the resources to take the next step, I’m committed to bringing my passion for storytelling to life in everything I do.
How We Work
We are always eager to use the latest technology, especially real-time computer graphics, to create next-gen graphics in our video games and surprise our audience with a new level of innovative and unique indie entertainment.
Vision And Philosophy
At Rare Castle, our philosophy as an indie developer is rooted in the belief that great experiences don’t need to be vast—they just need to be meaningful. We draw inspiration from the simplicity and charm of classic games, where small-scale, focused environments create deep, immersive worlds. While we appreciate the innovation of modern open-world games, we cherish the unique magic found in the detailed, handcrafted worlds of classic titles that sparked our most nostalgic gaming memories.
Our priority is to create highly detailed worlds, where every asset is treated as a work of art. We believe in taking the time to get every detail right because we know that rushing art can compromise its soul. We’re willing to invest the time and resources needed to craft extraordinary, timeless experiences—where every corner of the world invites discovery and every moment feels special.
Our Awesome Team

Mohamed Fawzy
Game Cinematic Artist
Indie Game Developer, Cinematic Enthusiast, 3D Props/Environment and Unreal Engine Artist.

Lisa Keanu
Lead Game Designer
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Marine Garrix
Concept Artist
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Sonica Sana
Community Manager & PR
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Advisors Board

Ahmed Fawzy
Software Enginer
Founder of AN Games Studio
Unreal Authorized Instructor partner for epic games

Lisa Keanu
Lead Game Designer
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Marine Garrix
Concept Artist
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Sonica Sana
Community Manager & PR
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Roadmap
Developing cinematic games has been our ultimate goal for a long time, but it takes a lot of persistence for indies to make the games they dream of making.
Short Term Goals
We’re diving headfirst into the heart of innovation, focusing on developing game mechanics that are fresh, immersive, and unforgettable. Alongside that, we’re weaving a story that pulls players into a world they won’t want to leave, setting the stage for an experience that feels truly alive.
Medium Term Goals
We’re gearing up to unveil the first episode of our game—an exciting milestone where all our hard work comes to life. Expect to see the first glimpse of the world, characters, and mechanics we’ve been crafting, offering you a taste of what’s to come.
Long Term Goals
The journey doesn’t stop with one chapter. Our ultimate vision is to transform our game into a series of episodic adventures, each one pushing the boundaries of storytelling and gameplay. We’re not just creating a game; we’re building a universe, one episode at a time.